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<?php
require_once "common.php";
isnewday(2);
page_header("Waffen Editor");
$weaponlevel = (int)$_GET['level'];
addnav("G?Zurück zur Grotte","superuser.php");
addnav("W?Zurück zum Weltlichen","village.php");
addnav("Waffeneditor","weaponeditor.php?level=".$weaponlevel);
addnav("Waffe hinzufügen","weaponeditor.php?op=add&level=".$weaponlevel);
$values = array(1=>48,225,585,990,1575,2250,2790,3420,4230,5040,5850,6840,8010,9000,10350);
output("`&<h3>Waffen für ".$weaponlevel." Drachen Kills</h3>`0",true);
$weaponarray=array(
"Waffen,title",
"weaponid"=>"Waffen ID,hidden",
"weaponname"=>"Waffen Name",
"damage"=>"Schaden,enum,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13,14,14,15,15",
"Waffen,title");
if($_GET['op']=="edit" || $_GET['op']=="add"){
if ($_GET['op']=="edit"){
$sql = "SELECT * FROM weapons WHERE weaponid='".$_GET['id']."'";
$result = db_query($sql);
$row = db_fetch_assoc($result);
}else{
$sql = "SELECT max(damage+1) AS damage FROM weapons WHERE level='".$weaponlevel."'";
$result = db_query($sql);
$row = db_fetch_assoc($result);
}
output("<form action='weaponeditor.php?op=save&level=".$weaponlevel."' method='POST'>",true);
addnav("","weaponeditor.php?op=save&level=".$weaponlevel);
showform($weaponarray,$row);
output("</form>",true);
}else if($_GET['op']=="del"){
$sql = "DELETE FROM weapons WHERE weaponid='".$_GET['id']."'";
db_query($sql);
//output($sql);
redirect("weaponeditor.php?level=".$weaponlevel);
}else if($_GET['op']=="save"){
if ((int)$_POST['weaponid']>0){
$sql = "UPDATE weapons SET weaponname='".$_POST['weaponname']."',damage='".$_POST['damage']."',value='".$values[$_POST['damage']]."' WHERE weaponid='".$_POST['weaponid']."'";
}else{
$sql = "INSERT INTO weapons (level,damage,weaponname,value) VALUES ('".$weaponlevel."','".$_POST['damage']."','".$_POST['weaponname']."','".$values[$_POST['damage']]."')";
}
db_query($sql);
//output($sql);
redirect("weaponeditor.php?level=".$weaponlevel);
}else if ($_GET['op']==""){
$sql = "SELECT max(level+1) as level FROM weapons";
$res = db_query($sql);
$row = db_fetch_assoc($res);
$max = $row['level'];
for ($i=0;$i<=$max;$i++){
addnav("Waffen für ".$i." DK's","weaponeditor.php?level=".$i);
}
output("<table>",true);
$sql = "SELECT * FROM weapons WHERE level='".(int)$_GET['level']."' ORDER BY damage";
$result= db_query($sql) or die(db_error(LINK));
for ($i=0;$i<db_num_rows($result);$i++){
$row = db_fetch_assoc($result);
if ($i==0){
output("<tr>",true);
output("<td>Ops</td>",true);
while (list($key,$val)=each($row)){
output("<td>$key</td>",true);
}
output("</tr>",true);
reset($row);
}
output("<tr>",true);
output("<td>[<a href='weaponeditor.php?op=edit&id=".$row['weaponid']."&level=".$weaponlevel."'>Bearbeiten</a>|<a href='weaponeditor.php?op=del&id=".$row['weaponid']."&level=".$weaponlevel."' onClick='return confirm(\"Diese Waffe wirklich löschen?\");'>Löschen</a>]</td>",true);
addnav("","weaponeditor.php?op=edit&id=".$row['weaponid']."&level=".$weaponlevel);
addnav("","weaponeditor.php?op=del&id=".$row['weaponid']."&level=".$weaponlevel);
while (list($key,$val)=each($row)){
output("<td>$val</td>",true);
}
output("</tr>",true);
}
output("</table>",true);
}
page_footer();
?>