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<?php
require_once("common.php");
isnewday(3);
page_header("Stalltier-Editor");
addnav("G?Zurück zur Grotte","superuser.php");
addnav("Z?Zurück zum Weltlichen","village.php");
addnav("Tier hinzufügen","mounts.php?op=add");
if ($_GET['op']=="del"){
$sql = "UPDATE mounts SET mountactive=0 WHERE mountid='{$_GET['id']}'";
db_query($sql);
$_GET['op']="";
}
if ($_GET['op']=="undel"){
$sql = "UPDATE mounts SET mountactive=1 WHERE mountid='{$_GET['id']}'";
db_query($sql);
$_GET['op']="";
}
if ($_GET['op']==""){
$sql = "SELECT * FROM mounts ORDER BY mountcategory, mountcostgems, mountcostgold";
output("<table><tr><td>Aktionen</td><td>Name</td><td>Kosten</td><td> </td></tr>",true);
$result = db_query($sql);
$cat = "";
for ($i=0;$i<db_num_rows($result);$i++){
$row = db_fetch_assoc($result);
if ($cat!=$row['mountcategory']){
output("<tr><td colspan='4'>Kategorie: {$row['mountcategory']}</td></tr>",true);
$cat = $row['mountcategory'];
}
output("<tr>",true);
output("<td>[ <a href='mounts.php?op=edit&id={$row['mountid']}'>Edit</a> |",true);
addnav("","mounts.php?op=edit&id={$row['mountid']}");
if ($row['mountactive']) {
output(" <a href='mounts.php?op=del&id={$row['mountid']}'>Deaktivieren</a> ]</td>",true);
addnav("","mounts.php?op=del&id={$row['mountid']}");
}else{
output(" <a href='mounts.php?op=undel&id={$row['mountid']}'>Aktivieren</a> ]</td>",true);
addnav("","mounts.php?op=undel&id={$row['mountid']}");
}
output("<td>{$row['mountname']}</td>",true);
output("<td>{$row['mountcostgems']} Edelsteine, {$row['mountcostgold']} Gold</td>",true);
//output("<td>{$row['mountbuff']}</td>",true);
output("<td>FF: {$row['mountforestfights']}, DarkHorse: {$row['tavern']}</td>",true);
output("</tr>",true);
}
output("</table>",true);
}elseif ($_GET['op']=="add"){
output("Tier hinzufügen:`n");
addnav("Tiereditor Home","mounts.php");
mountform(array());
}elseif ($_GET['op']=="edit"){
addnav("Tiereditor Home","mounts.php");
$sql = "SELECT * FROM mounts WHERE mountid='".$_GET['id']."'";
$result = db_query($sql);
if (db_num_rows($result)<=0){
output("`iDas Tier wurde nicht gefunden.`i");
}else{
output("Stalltier-Editor:`n");
$row = db_fetch_assoc($result);
$row['mountbuff']=unserialize($row['mountbuff']);
mountform($row);
}
}elseif ($_GET['op']=="save"){
$buff = array();
reset($_POST['mount']['mountbuff']);
$_POST['mount']['mountbuff']['activate']=join(",",$_POST['mount']['mountbuff']['activate']);
while (list($key,$val)=each($_POST['mount']['mountbuff'])){
if ($val>""){
$buff[$key]=stripslashes($val);
}
}
//$buff['activate']=join(",",$buff['activate']);
$_POST['mount']['mountbuff']=$buff;
reset($_POST['mount']);
$keys='';
$vals='';
$sql='';
$i=0;
while (list($key,$val)=each($_POST['mount'])){
if (is_array($val)) $val = addslashes(serialize($val));
if ($_GET['id']>""){
$sql.=($i>0?",":"")."$key='$val'";
}else{
$keys.=($i>0?",":"")."$key";
$vals.=($i>0?",":"")."'$val'";
}
$i++;
}
if ($_GET['id']>""){
$sql="UPDATE mounts SET ".$sql." WHERE mountid='".$_GET['id']."'";
}else{
$sql="INSERT INTO mounts (".$keys.") VALUES (".$vals.")";
}
db_query($sql);
if (db_affected_rows()>0){
output("Tier gespeichert!");
}else{
output("Tier NICHT gespeichert: $sql");
}
addnav("Tier-Editor","mounts.php");
}
function mountform($mount){
global $output;
output("<form action='mounts.php?op=save&id=".$mount['mountid']."' method='POST'>",true);
addnav("","mounts.php?op=save&id=".$mount['mountid']);
$output.="<table>";
$output.="<tr><td>Tier Name:</td><td><input name='mount[mountname]' value='".htmlentities($mount['mountname'])."'></td></tr>";
$output.="<tr><td>Beschreibung:</td><td><input name='mount[mountdesc]' value=\"".htmlentities($mount['mountdesc'])."\"></td></tr>";
$output.="<tr><td>Kategorie:</td><td><input name='mount[mountcategory]' value=\"".htmlentities($mount['mountcategory'])."\"></td></tr>";
$output.="<tr><td>Kosten (Edelsteine):</td><td><input name='mount[mountcostgems]' value=\"".htmlentities((int)$mount['mountcostgems'])."\"></td></tr>";
$output.="<tr><td>Kosten (Gold):</td><td><input name='mount[mountcostgold]' value=\"".htmlentities((int)$mount['mountcostgold'])."\"></td></tr>";
$output.="<tr><td>Waldkämpfe +/-:</td><td><input name='mount[mountforestfights]' value=\"".htmlentities((int)$mount['mountforestfights'])."\" size='5'></td></tr>";
$output.="<tr><td>Taverne:</td><td><input name='mount[tavern]' value=\"".htmlentities((int)$mount['tavern'])."\" size='1'></td></tr>";
$output.="<tr><td>Meldung am neuen Tag:</td><td><input name='mount[newday]' value=\"".htmlentities($mount['newday'])."\" size='40'></td></tr>";
$output.="<tr><td>Meldung vollständig erholt:</td><td><input name='mount[recharge]' value=\"".htmlentities($mount['recharge'])."\" size='40'></td></tr>";
$output.="<tr><td>Meldung teilweise erholt:</td><td><input name='mount[partrecharge]' value=\"".htmlentities($mount['partrecharge'])."\" size='40'></td></tr>";
$output.="<tr><td>Chance für Mine (Prozent):</td><td><input name='mount[mine_canenter]' value=\"".htmlentities((int)$mount['mine_canenter'])."\"></td></tr>";
$output.="<tr><td>Chance in der Mine zu sterben (Prozent):</td><td><input name='mount[mine_candie]' value=\"".htmlentities((int)$mount['mine_candie'])."\"></td></tr>";
$output.="<tr><td>Chance den Spieler in der Mine zu rettenn (Prozent):</td><td><input name='mount[mine_cansave]' value=\"".htmlentities((int)$mount['mine_cansave'])."\"></td></tr>";
$output.="<tr><td>Meldung an Mine zurückgelassen:</td><td><input name='mount[mine_tethermsg]' value=\"".htmlentities($mount['mine_tethermsg'])."\" size='40'></td></tr>";
$output.="<tr><td>Todesmeldung an Mine:</td><td><input name='mount[mine_deathmsg]' value=\"".htmlentities($mount['mine_deathmsg'])."\" size='40'></td></tr>";
$output.="<tr><td>Meldung Spieler an Mine gerettet:</td><td><input name='mount[mine_savemsg]' value=\"".htmlentities($mount['mine_savemsg'])."\" size='40'></td></tr>";
$output.="<tr><td valign='top'>Tierbuff:</td><td>";
$output.="<b>Meldungen:</b><Br/>";
$output.="Buffname: <input name='mount[mountbuff][name]' value=\"".htmlentities($mount['mountbuff']['name'])."\"><Br/>";
//output("Initial Message: <input name='mount[mountbuff][startmsg]' value=\"".htmlentities($mount['mountbuff']['startmsg'])."\">`n",true);
$output.="Jede Runde: <input name='mount[mountbuff][roundmsg]' value=\"".htmlentities($mount['mountbuff']['roundmsg'])."\"><Br/>";
$output.="Meldung am Wirkungsende: <input name='mount[mountbuff][wearoff]' value=\"".htmlentities($mount['mountbuff']['wearoff'])."\"><Br/>";
$output.="Effektmeldung: <input name='mount[mountbuff][effectmsg]' value=\"".htmlentities($mount['mountbuff']['effectmsg'])."\"><Br/>";
$output.="Meldung bei Effekt ohne Schaden: <input name='mount[mountbuff][effectnodmgmsg]' value=\"".htmlentities($mount['mountbuff']['effectnodmgmsg'])."\"><Br/>";
$output.="Meldung bei fehlgeschlagenem Effekt: <input name='mount[mountbuff][effectfailmsg]' value=\"".htmlentities($mount['mountbuff']['effectfailmsg'])."\"><Br/>";
$output.="<Br/><b>Effekte:</b><Br/>";
$output.="Hält Runden (ab neuer Tag): <input name='mount[mountbuff][rounds]' value='".htmlentities((int)$mount['mountbuff']['rounds'])."' size='5'><Br/>";
$output.="Angriffs-Mod Spieler: <input name='mount[mountbuff][atkmod]' value=\"".htmlentities($mount['mountbuff']['atkmod'])."\" size='5'> (multiplier)<Br/>";
$output.="Verteidigungs-Mod Spieler: <input name='mount[mountbuff][defmod]' value=\"".htmlentities($mount['mountbuff']['defmod'])."\" size='5'> (multiplier)<Br/>";
$output.="Regeneration: <input name='mount[mountbuff][regen]' value=\"".htmlentities($mount['mountbuff']['regen'])."\"><Br/>";
$output.="Anzahl Einzeltiere: <input name='mount[mountbuff][minioncount]' value=\"".htmlentities($mount['mountbuff']['minioncount'])."\"><Br/>";
$output.="Min Schaden: <input name='mount[mountbuff][minbadguydamage]' value=\"".htmlentities($mount['mountbuff']['minbadguydamage'])."\" size='5'><Br/>";
$output.="Max Schaden: <input name='mount[mountbuff][maxbadguydamage]' value=\"".htmlentities($mount['mountbuff']['maxbadguydamage'])."\" size='5'><Br/>";
$output.="Lebensabzug: <input name='mount[mountbuff][lifetap]' value=\"".htmlentities($mount['mountbuff']['lifetap'])."\" size='5'> (multiplier)<Br/>";
$output.="Schadensabwehr: <input name='mount[mountbuff][damageshield]' value=\"".htmlentities($mount['mountbuff']['damageshield'])."\" size='5'> (multiplier)<Br/>";
$output.="Schadens-Mod Gegner: <input name='mount[mountbuff][badguydmgmod]' value=\"".htmlentities($mount['mountbuff']['badguydmgmod'])."\" size='5'> (multiplier)<Br/>";
$output.="Angriffs-Mod Gegner: <input name='mount[mountbuff][badguyatkmod]' value=\"".htmlentities($mount['mountbuff']['badguyatkmod'])."\" size='5'> (multiplier)<Br/>";
$output.="Verteidigungsmod Gegner: <input name='mount[mountbuff][badguydefmod]' value=\"".htmlentities($mount['mountbuff']['badguydefmod'])."\" size='5'> (multiplier)<Br/>";
//$output.=": <input name='mount['mountbuff'][]' value=\"".htmlentities($mount['mountbuff'][''])."\">`n",true);
$output.="<Br/><b>Aktivieren bei:</b><Br/>";
$output.="<input type='checkbox' name='mount[mountbuff][activate][]' value=\"roundstart\"".(strpos($mount['mountbuff']['activate'],"roundstart")!==false?" checked":"")."> Rundenstart<Br/>";
$output.="<input type='checkbox' name='mount[mountbuff][activate][]' value=\"offense\"".(strpos($mount['mountbuff']['activate'],"offense")!==false?" checked":"")."> Angriff<Br/>";
$output.="<input type='checkbox' name='mount[mountbuff][activate][]' value=\"defense\"".(strpos($mount['mountbuff']['activate'],"defense")!==false?" checked":"")."> Verteidigung<Br/>";
$output.="<Br/>";
$output.="</td></tr>";
$output.="</table>";
$output.="<input type='submit' class='button' value='Save'></form>";
}
page_footer();
?>